![]() ![]() ![]() Here was have one of the earliest missteps. What starts the next morning as an effort to piece together the events of the night he got black out drunk during, very quickly turns into a murder-mystery, conspiracy tale. Questions come up about his death, so Sam promises to investigate, but only after a night of heavy drinking and pill popping. Players assume the role of Sam Higgs, an investigative journalist returning to a coal town in West Virginia for his friend’s funeral. However, Twin Mirror lacks the charm or structure of their aforementioned Life is Strange games. It doesn’t always work in these games, and sometimes they don’t even really do much more than simply acknowledge these issues exist, but it’s cool to see a developer try to use games to connect to these things. It also touches upon opioid addiction, police corruption, and to a degree homelessness. Twin Mirror takes place in West Virginia, following events in a former coal mine town where many residents lost their jobs when the plant closed. Life is Strange 2 leaned heavily on immigration issues, policing, racism in America, and homelessness. Life is Strange tackled bullying, drug use, sexual assault, and corruption, while also focusing on loss, grief, and regret. Few studios make it a point to build games around real world social and political issues. Right off the bat, it should be noted that there is a lot to appreciate about Twin Mirror and Dontnod’s general philosophy. Twin Mirror is their newest project, and it’s clear they have a bit to iron out if they want to become as popular as Telltale. Dontnod famously broke out with their unexpected episodic game Life is Strange back in 2015. That corner being choice-based, narrative driven games that function essentially as point-and-click. In the absence of Telltale Studios, french studio Dontnod Entertainment appears poised to take over that corner of the market. Published by Dontnod Entertainment and Bandai Namco ![]()
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